We’re starting our list of the Ultimate Native App Design Resources here. We’ll add to it over the next few months, so let us know any cool new resources you find that we should add.
Wireframing and UX
Our two favourite wireframing and UX tools are both simple to use, and help us focus on the interactions we’re designing, not the pixels. We use Omnigraffle for wireframing our apps, and Flinto for making cool, animated mockups you can preview on your own device. If you’re ever designing an app for someone else, this can be great to send and share to them, or to do initial user testing, to understand the interactions the app will have ahead of writing any code.
Our favourite new place for getting amazing looking logos designed for your app or start up is Rainbow Logos. Pug start up anyone? Hipster app (hipsters do love triangles)? Pro tip: when designing your app splash screen icon, remember to review it at size.
Ok we’re 100% Sketch fanboys and fangirls here at MyAppTemplates. It’s such a great, intuitive tool for designing UI interfaces, and makes exporting all the assets a dream. There are a bunch of free sketch templates and resources sites around and the community is pretty supportive around sharing and open sourcing designs. We know our audience is still majority Photoshop users, but will be soon offering Sketch templates too here. Here’s a great iOS10 Sketch template design kit that’s available free to download.
Of course you’ll need Xcode (free) if you’re developing for iOS and Android Studio (free) if you’re developing for Android. But some other dev tools we’ve been finding handy recently are TestFairy for beta testing and distribution, and crash logging. If you have the funds, then Intercom for iOS is pretty damn great too for insights and communication with your users. It’s expensive, so only worth it if your app makes revenue.
One of the coolest, easy-to-use, can’t believe how much this kills dead a pain in the ass chore is LaunchKit. Creating iOS screenshots for the app store use to take us ages, as you have to mock up your screenshots on to a device, the maybe fancy up the shots with text and more. Then resize it for every sized phone! What a nightmare. LaunchKit kills this dead, makes it all super simple. I was skeptical, but after using it am happy to pay the $99 a year. Seriously, if you have more than one app to launch this year, just get it. We used it for Bluethumb iOS, you can see how it turned our for yourself here.